#pragma once

#include "imageloader.h"

class MiddlePit
{
public:
	MiddlePit(void);
	~MiddlePit(void);
	void display();
	void displayNumber();
	void drawCube(void);
private:
	GLuint pitTexture;
	float teamNumSizeFirst;
	float teamNumSizeSecond;
};

